List of Trekma items
From The Trekma Wiki
Contents
Inventory items
- Communicator—on Lieutenant Kuan's person at the beginning of the game.
- Tricorder—obtained in Lieutenant Kuan's quarters.
- Phaser—obtained in the unoccupied quarters two down from Lieutenant Kuan's. Tricordering reveals it's a pasah. There are two settings, Stun and Kill. Stunning most everything on board results in a coffee stain, or need for the hypo; killing reminds Kuan that the Enterprise is coated with Thompson's water seal, and its crew protected by omnipotent beings.
- Hypospray—obtained in sick bay. Use it to resuscitate an unconscious character.
- Soldering iron—obtained from Geordi LaForge, apparently from the old-Earth replicator archives.
- Magical key—obtained somewhere, probably meant to open something.
- Batt'leth[sic]—obtained in the personal quarters of its most likely owner (not Troi). Better than a three-finger kan-cho, its destructive power is matched only by the necessity not to scratch its blade.
- Pictures of Troi—obtained in the personal quarters of its most likely owner (not Riker, Geordi, Data, Picard, Scotty, or the Big Black Guy from Police Quest I). Airbrushed in certain places, though why, with holodeck technology, that'd even be needed anymore, beats me.
- Schematic—obtained from Geordi, allowing how to identify circuit boards and instructing how to connect the right ones, then what to do next.
- Butter knife—obtained after consuming the buttered toast provided by the replicator in Ten Forward.
Consumable items
Courtesy ship-board replicators.
Lo mein
Lo mein from Panda Island.
Chinese tea
Chinese tea to wash down the grease.
Buttered toast
Toast with synthe-butter.
Industrial alcohol
Industrial alcohol, a prop from Drunken Master II, nevertheless served up by replicators in Starfleet-issue china.