The Secret World

May 17th, 2012 § 0 comments

Oldboy lives on in DCUO (for as long as the game lasts, or I do), and as impressed as I was with Guild Wars 2, I’m reluctant to return to the elves and giant rats, especially without the name, so maybe some reinvention is in order, you know, the kind the comics do when the original concept just won’t cut it anymore.

This weekend is the second of their open betas, and I’ll give it a go again, this time with Xpadder because there’s no way I’d continue with one hand over the 1-7 ability keys on top of the other moving WASD-style. Either way, I doubt it’ll be an easy transition from the responsiveness and fluidity of animation I’ve come to take for granted—despite the utter lack of anything to do with them.

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